The Expert at the Card Table
  • Artifice Ruse and Subterfuge at the Card Table
  • Preface
  • Introduction
  • Card Table Artifice
    • Professional Secrets
    • Hold Outs
    • Prepared Cards
    • Confederacy
    • Two Methods of Shuffling
    • Primary Accomplishments
    • Possibilities of the "Blind"
    • Uniformity of Action
    • Deportment
    • Display of Ability
    • Greatest Single Accomplishment
    • Effect of Suspicion
    • Acquiring the Art
    • Importance of Details
    • Technical Terms
    • Erdnase System for Blind Shuffles
      • Position for Shuffle
      • Blind Shuffles
      • I. To Retain Top Stock
      • II.To Retain Top Stock and Shuffle Whole Deck
      • III. To Retain the Bottom Stock and Shuffle Whole Deck
    • Erdnase System of Blind Riffles and Cuts
      • Blind Riffles
        • I. To Retain the Top Stock
        • II. To Retain the Bottom Stock
      • Blind Cuts
        • I. To Retain Bottom Stock. Top Losing One Card
        • II. To Retain the Complete Stock
        • III. To Retain the Top Stock
        • IV. To Retain the Bottom Stock
      • Combination Riffle and Cuts
        • V. To Retain Bottom Stock. Riffle II and Cut IV
      • Fancy Blind Cuts
        • I. To Retain the Complete Stock
        • II. To Retain the Complete Stock
    • One-Handed Fancy True Cut
    • To Indicate the Location for the Cut
      • I. This is located by the Crimp
      • II. This is located by the jog
      • III. This is located by the crimp
      • IV. This is located by the jog
    • Bottom Dealing
      • Top and Bottom Dealing with One Hand
    • Second Dealing
    • Ordinary Methods of Stocking, Locating and Securing
    • Stock Shuffle
    • Erdnase System of Stock Shuffling
      • Two-Card Stock
      • Three-Card Stock
      • Four-Card Stock
      • Five-Card Stock
      • Twelve-Card Stock
      • Euchre Stock
      • Euchre Stock
    • The Erdnase System of Cull Shuffling
      • To Cull Two Cards, Numbers 8, 4
      • To Cull Three Cards, Numbers 7, 5, 9
      • To Cull Four Cards, Numbers 3, 6, 2, 5
      • To Cull Nine Cards, Numbers 5, 1, 1, 1, 3, 1, 1, 7, 1
    • The Erdnase System of Palming
      • Top Palm. First Method
      • Top Palm. Second Method
      • Bottom Palm. First Method
      • Bottom Palm. Second Method
      • Bottom Palm When Cards are Riffled
    • To Maintain the Bottom Palm while Dealing
    • To Hold the Location of Cut while Dealing
    • Shifts
      • Two-Handed Shift
      • The Erdnase Shift. One Hand
      • Erdnase Shift. Two Hands
    • To Ascertain the Top Cards while Riffling and Reserve Them at Bottom
    • Mode of Holding the Hand
    • Skinning the Hand
    • The Player Without an Ally
      • Dealing Without the Cut
      • Replacing the Cut as Before
      • Holding Out for the Cut
      • Shifting the Cut
      • Dealing Too Many
      • Crimping for the Cut
      • Replacing Palm When Cutting
      • The Short Deck
    • Three Card Monte
      • Mexican Three Card Monte
  • Legerdemain
    • Shifts
      • Single Handed Shift
      • The Longitudinal Shift
      • The Open Shift
      • The S.W.E. Shift
      • The Diagonal Palm-Shift
    • The Blind Shuffle for Securing Selected Card
    • Forcing
    • Palming
      • The Back Palm
    • Changes
      • The Top Change
      • The Bottom Change
      • The Palm Change
      • The Double-Palm Change
    • Transformations. Two Hands
      • First Method
      • Second Method
      • Third Method
      • Fourth Method
      • Fifth Method
      • Sixth Method
    • Transformations. One Hand
      • First Method
      • Second Method
    • Blind Shuffles, Retaining Entire Order
      • First Method
      • Second Method
      • Third Method
      • Fourth Method
      • Fifth Method
    • Methods for Determining a Card Thought of
      • A
      • B
      • C
      • D
    • To Get Sight of Selected Card
    • The Slide
    • Favorite Sleights for Terminating Tricks
      • Catching Two Cards at Fingertips
      • Leaving Selected Card in Hand of Spectator
      • The Revolution
      • Cards Raising from the Hand
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  1. Card Table Artifice
  2. The Erdnase System of Palming

Bottom Palm When Cards are Riffled

When the cards are riffled—that is, shuffled on the table—it is impossible to make a palm in a perfectly natural manner, as there is no reason for taking the deck up into the hands before the cut. The action would appear awkward, or at least unnecessary and a waste of time. But when the company is not too fast the following plan may be used with success.

After the riffle seize the deck at sides, near ends, between second finger and thumb of each hand. Raise the left-hand end until the bottom card faces the left palm, and give the deck a gentle tap on its end on the table. (See Fig. 44.) Then release the right hand and tilt the deck outward, so that the right second finger and thumb can grasp the ends near the top corners. Now release the left fingers, retaining position of left thumb, and tap the table again with the side of deck, at the same time bringing left second and third fingers to end of deck and curling left first and little fingers against the bottom, the left third finger touching the table. (See Fig. 45.) This brings the hands into much the same position as the Second Method. To palm, grip the bottom cards with the left third finger at first joint, and press firmly against right thumb; raise whole deck slightly, swinging finger end of top portion against left thumb, keeping right thumb stationary as a pivot, until the finger ends of both packets are past each other, and straightening out left first and little fingers. (See Fig. 46.) Then press right thumb with ends of both packets down into left palm, releasing under packet, and slide the deck out of left hand to be cut, turning over the left with the palmed ends at the same time.

After the deck is on its side the movements are perfectly natural in appearance, and the action of tapping the edges on the table to square up is common enough to pass in most any company. But tipping the deck may give an opportunity to note the bottom card, and the action will more likely cause a suspicion of that design than of palming. However, the tilting and tapping may be accomplished without haste and in a manner plainly evident that no one can possibly get a glimpse. The left hand should completely cover the bottom card, and the deck so handled that at no time does it face either the dealer or the players.

The actual palming can be done in a flash, and as we have said, the only objections are the necessary manoeuvers to obtain the position in a natural and easy manner.

The top palm can be made with the right hand in much the same manner, by reversing the positions. In which case the right hand seizes the deck by the sides after the palm is made. But there is little occasion for top palming in any game. In the second part of this book will be found, under the caption "Changes," several methods of palming which are lightning-like in rapidity but are more applicable to card conjuring than card playing.

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Last updated 6 years ago