The Expert at the Card Table
  • Artifice Ruse and Subterfuge at the Card Table
  • Preface
  • Introduction
  • Card Table Artifice
    • Professional Secrets
    • Hold Outs
    • Prepared Cards
    • Confederacy
    • Two Methods of Shuffling
    • Primary Accomplishments
    • Possibilities of the "Blind"
    • Uniformity of Action
    • Deportment
    • Display of Ability
    • Greatest Single Accomplishment
    • Effect of Suspicion
    • Acquiring the Art
    • Importance of Details
    • Technical Terms
    • Erdnase System for Blind Shuffles
      • Position for Shuffle
      • Blind Shuffles
      • I. To Retain Top Stock
      • II.To Retain Top Stock and Shuffle Whole Deck
      • III. To Retain the Bottom Stock and Shuffle Whole Deck
    • Erdnase System of Blind Riffles and Cuts
      • Blind Riffles
        • I. To Retain the Top Stock
        • II. To Retain the Bottom Stock
      • Blind Cuts
        • I. To Retain Bottom Stock. Top Losing One Card
        • II. To Retain the Complete Stock
        • III. To Retain the Top Stock
        • IV. To Retain the Bottom Stock
      • Combination Riffle and Cuts
        • V. To Retain Bottom Stock. Riffle II and Cut IV
      • Fancy Blind Cuts
        • I. To Retain the Complete Stock
        • II. To Retain the Complete Stock
    • One-Handed Fancy True Cut
    • To Indicate the Location for the Cut
      • I. This is located by the Crimp
      • II. This is located by the jog
      • III. This is located by the crimp
      • IV. This is located by the jog
    • Bottom Dealing
      • Top and Bottom Dealing with One Hand
    • Second Dealing
    • Ordinary Methods of Stocking, Locating and Securing
    • Stock Shuffle
    • Erdnase System of Stock Shuffling
      • Two-Card Stock
      • Three-Card Stock
      • Four-Card Stock
      • Five-Card Stock
      • Twelve-Card Stock
      • Euchre Stock
      • Euchre Stock
    • The Erdnase System of Cull Shuffling
      • To Cull Two Cards, Numbers 8, 4
      • To Cull Three Cards, Numbers 7, 5, 9
      • To Cull Four Cards, Numbers 3, 6, 2, 5
      • To Cull Nine Cards, Numbers 5, 1, 1, 1, 3, 1, 1, 7, 1
    • The Erdnase System of Palming
      • Top Palm. First Method
      • Top Palm. Second Method
      • Bottom Palm. First Method
      • Bottom Palm. Second Method
      • Bottom Palm When Cards are Riffled
    • To Maintain the Bottom Palm while Dealing
    • To Hold the Location of Cut while Dealing
    • Shifts
      • Two-Handed Shift
      • The Erdnase Shift. One Hand
      • Erdnase Shift. Two Hands
    • To Ascertain the Top Cards while Riffling and Reserve Them at Bottom
    • Mode of Holding the Hand
    • Skinning the Hand
    • The Player Without an Ally
      • Dealing Without the Cut
      • Replacing the Cut as Before
      • Holding Out for the Cut
      • Shifting the Cut
      • Dealing Too Many
      • Crimping for the Cut
      • Replacing Palm When Cutting
      • The Short Deck
    • Three Card Monte
      • Mexican Three Card Monte
  • Legerdemain
    • Shifts
      • Single Handed Shift
      • The Longitudinal Shift
      • The Open Shift
      • The S.W.E. Shift
      • The Diagonal Palm-Shift
    • The Blind Shuffle for Securing Selected Card
    • Forcing
    • Palming
      • The Back Palm
    • Changes
      • The Top Change
      • The Bottom Change
      • The Palm Change
      • The Double-Palm Change
    • Transformations. Two Hands
      • First Method
      • Second Method
      • Third Method
      • Fourth Method
      • Fifth Method
      • Sixth Method
    • Transformations. One Hand
      • First Method
      • Second Method
    • Blind Shuffles, Retaining Entire Order
      • First Method
      • Second Method
      • Third Method
      • Fourth Method
      • Fifth Method
    • Methods for Determining a Card Thought of
      • A
      • B
      • C
      • D
    • To Get Sight of Selected Card
    • The Slide
    • Favorite Sleights for Terminating Tricks
      • Catching Two Cards at Fingertips
      • Leaving Selected Card in Hand of Spectator
      • The Revolution
      • Cards Raising from the Hand
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Introduction

The passion for play is probably as old, and will be as enduring, as the race of man. Some of us are too timid to risk a dollar, but the percentage of people in this feverish nation who would not enjoy winning one is very small. The passion culminates in the professional. He would rather play than eat. Winning is not his sole delight. Some one has remarked that there is but one pleasure in life greater than winning, that is, in making the hazard.

To be successful at play is as difficult as to succeed in any other pursuit. The laws of chance are as immutable as the laws of nature. Were all gamblers to depend on luck they would break about even in the end. The professional card player may enjoy the average luck, but it is difficult to find one who thinks he does, and it is indeed wonderful how mere chance will at times defeat the strongest combination of wit and skill. It is almost an axiom that a novice will win his first stake. A colored attendant of a "club-room," overhearing a discussion about running up two hands at poker, ventured the following interpolation: "Don't trouble 'bout no two han's, Boss. Get yo' own han'. De suckah, he'll get a han' all right, suah!" And many old players believe the same thing. However, the vagaries of luck, or chance, have impressed the professional card player with a certain knowledge that his more respected brother of the stock exchange possesses, viz.—manipulation is more profitable than speculation; so to make both ends meet, and incidentally a good living, he also performs his part with the shears when the lambs come to market.

Hazard at play carries sensations that once enjoyed are rarely forgotten. The winnings are known as "pretty money," and it is generally spent as freely as water. The average professional who is successful at his own game will, with the sublimest unconcern, stake his money on that of another's, though fully aware the odds are against him. He knows little of the real value of money, and as a rule is generous, careless and improvident. He loves the hazard rather than the stakes. As a matter of fact the principal difference between the professional gambler and the occasional gambler, is that the former is actuated by his love of the game and the latter by cupidity. A professional rarely "squeals" when he gets the worst of it; the man who has other means of livelihood is the hardest loser.

Advantages that are bound to ultimately give a percentage in favor of the professional are absolutely essential to his existence, and the means employed at the card table to obtain that result are thoroughly elucidated in this work. We have not been impelled to our task by the qualms of a guilty conscience, nor through the hope of reforming the world. Man cannot change his temperament, and few care to control it. While the passion for hazard exists it will find gratification. We have neither grievance against the fraternity nor sympathy for so-called "victims." A varied experience has impressed us with the belief that all men who play for any considerable stakes are looking for the best of it. We give the facts and conditions of our subject as we find them, though we sorrowfully admit that our own early knowledge was acquired at the usual excessive cost to the uninitiated.

When we speak of professional card players we do not refer to the proprietors or managers of gaming houses. The percentage in their favor is a known quantity, or can be readily calculated, and their profits are much the same as any business enterprise. Where the civil authorities countenance these institutions they are generally conducted by men of well known standing in the community. The card tables pay a percentage or "rake off," and the management provides a "look out" for the protection of its patrons. Where the gaming rooms must be conducted in secret the probabilities of the player's apparent chances being lessened are much greater. However, our purpose is to account for the unknown percentage that must needs be in favor of the professional card player to enable him to live.

There is a vast difference between the methods employed by the card conjurer in mystifying or amusing his audience; and those practiced at the card table by the professional, as in this case the entire conduct must be in perfect harmony with the usual procedure of the game. The slightest action that appears irregular, the least effort to distract attention, or the first unnatural movement, will create suspicion; and mere suspicion will deplete the company, as no one but a simon-pure fool will knowingly play against more than ordinary chances. There is one way by which absolute protection against unknown advantages may be assured, that is by never playing for money. But a perfect understanding of the risks that are taken may aid greatly in lessening the casualties. An intimate acquaintance with the modus operandi of card-table artifice does not necessarily enable one to detect the manipulation, but it certainly makes plain the chances to be guarded against, and with this cognition the mere suspicion of skill should at once induce symptoms of cold feet. This knowledge, or thorough comprehension of the possibilities of professional card playing, can be imparted only by practical illustration of the processes employed, and the reader desiring a complete understanding should take the deck in hand and work out for himself the action as it is described.

To discriminate and show clearly the two phases of card manipulation, the first part of this work is devoted to an exhaustive review of the many advantages that can be, have been, and are constantly taken at the card table, and to those particular methods of obtaining these advantages that are least liable to arouse suspicion. The exact manner in which each artifice is performed is fully described in minutia. Part second describes the sleights employed in conjuring and many very interesting card tricks.

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