The Expert at the Card Table
  • Artifice Ruse and Subterfuge at the Card Table
  • Preface
  • Introduction
  • Card Table Artifice
    • Professional Secrets
    • Hold Outs
    • Prepared Cards
    • Confederacy
    • Two Methods of Shuffling
    • Primary Accomplishments
    • Possibilities of the "Blind"
    • Uniformity of Action
    • Deportment
    • Display of Ability
    • Greatest Single Accomplishment
    • Effect of Suspicion
    • Acquiring the Art
    • Importance of Details
    • Technical Terms
    • Erdnase System for Blind Shuffles
      • Position for Shuffle
      • Blind Shuffles
      • I. To Retain Top Stock
      • II.To Retain Top Stock and Shuffle Whole Deck
      • III. To Retain the Bottom Stock and Shuffle Whole Deck
    • Erdnase System of Blind Riffles and Cuts
      • Blind Riffles
        • I. To Retain the Top Stock
        • II. To Retain the Bottom Stock
      • Blind Cuts
        • I. To Retain Bottom Stock. Top Losing One Card
        • II. To Retain the Complete Stock
        • III. To Retain the Top Stock
        • IV. To Retain the Bottom Stock
      • Combination Riffle and Cuts
        • V. To Retain Bottom Stock. Riffle II and Cut IV
      • Fancy Blind Cuts
        • I. To Retain the Complete Stock
        • II. To Retain the Complete Stock
    • One-Handed Fancy True Cut
    • To Indicate the Location for the Cut
      • I. This is located by the Crimp
      • II. This is located by the jog
      • III. This is located by the crimp
      • IV. This is located by the jog
    • Bottom Dealing
      • Top and Bottom Dealing with One Hand
    • Second Dealing
    • Ordinary Methods of Stocking, Locating and Securing
    • Stock Shuffle
    • Erdnase System of Stock Shuffling
      • Two-Card Stock
      • Three-Card Stock
      • Four-Card Stock
      • Five-Card Stock
      • Twelve-Card Stock
      • Euchre Stock
      • Euchre Stock
    • The Erdnase System of Cull Shuffling
      • To Cull Two Cards, Numbers 8, 4
      • To Cull Three Cards, Numbers 7, 5, 9
      • To Cull Four Cards, Numbers 3, 6, 2, 5
      • To Cull Nine Cards, Numbers 5, 1, 1, 1, 3, 1, 1, 7, 1
    • The Erdnase System of Palming
      • Top Palm. First Method
      • Top Palm. Second Method
      • Bottom Palm. First Method
      • Bottom Palm. Second Method
      • Bottom Palm When Cards are Riffled
    • To Maintain the Bottom Palm while Dealing
    • To Hold the Location of Cut while Dealing
    • Shifts
      • Two-Handed Shift
      • The Erdnase Shift. One Hand
      • Erdnase Shift. Two Hands
    • To Ascertain the Top Cards while Riffling and Reserve Them at Bottom
    • Mode of Holding the Hand
    • Skinning the Hand
    • The Player Without an Ally
      • Dealing Without the Cut
      • Replacing the Cut as Before
      • Holding Out for the Cut
      • Shifting the Cut
      • Dealing Too Many
      • Crimping for the Cut
      • Replacing Palm When Cutting
      • The Short Deck
    • Three Card Monte
      • Mexican Three Card Monte
  • Legerdemain
    • Shifts
      • Single Handed Shift
      • The Longitudinal Shift
      • The Open Shift
      • The S.W.E. Shift
      • The Diagonal Palm-Shift
    • The Blind Shuffle for Securing Selected Card
    • Forcing
    • Palming
      • The Back Palm
    • Changes
      • The Top Change
      • The Bottom Change
      • The Palm Change
      • The Double-Palm Change
    • Transformations. Two Hands
      • First Method
      • Second Method
      • Third Method
      • Fourth Method
      • Fifth Method
      • Sixth Method
    • Transformations. One Hand
      • First Method
      • Second Method
    • Blind Shuffles, Retaining Entire Order
      • First Method
      • Second Method
      • Third Method
      • Fourth Method
      • Fifth Method
    • Methods for Determining a Card Thought of
      • A
      • B
      • C
      • D
    • To Get Sight of Selected Card
    • The Slide
    • Favorite Sleights for Terminating Tricks
      • Catching Two Cards at Fingertips
      • Leaving Selected Card in Hand of Spectator
      • The Revolution
      • Cards Raising from the Hand
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  1. Legerdemain
  2. Blind Shuffles, Retaining Entire Order

Second Method

This blind shuffle, or rather riffle, will require considerable practice to perform nicely, but it is worth it.

Seize the deck with both hands, face down, second and third fingers at one side, thumbs at the opposite side, little fingers at opposite ends, held somewhat under the deck, and first fingers curled in with tips on top. The second fingers touch each other at middle of side, and the thumbs touching at opposite side. Each hand occupies identically the same position. Now divide the pack with the thumbs and draw off the upper portion with the right hand; place the inner corners of the outer ends together so that the two packets form a sharp angle, but the right hand packet about half an inch further out. Now riffle or spring the corners of the left hand packet into the right hand packet, both thumbs springing the cards, but beginning with the left thumb and finishing with the right, so that the left hand holds several cards that are not interwoven at the bottom, and about half a dozen of the right hand packet are still free on top. (See Fig. 94.) Now shift the left hand slightly so that the four fingers lie across the bottom of its packet, and with the right thumb spread the top cards fanwise over the left packet, at the same time bringing the inner ends of the two packets towards each other, twisting out the riffled upper corners and replacing the right hand packet on top.

As the inner ends are brought together the two packets are spread somewhat, and the right little and third fingers twist out the bottom card first, and bend it in on top of the left hand packet slightly in advance of the rest. This prevents any of the other cards going wrong. The more fanwise the packets are spread during the operation the more perfect the blind. The deck should be squared up rather slowly, the left thumb and fingers holding the deck with the cards in their irregular condition, the right hand being released and pushing or patting the cards into position. Care should be taken not to riffle the corners far into each other. The merest hold is sufficient, and in fact if the packets can be held under perfect control the cards need not be interlocked at all, and the difficulty of the twisting out process is avoided. By slightly spreading the two packets as the springing or riffling of the sides is continued the appearance of the corners being interlocked is perfectly maintained.

This shuffle can be performed very rapidly, and with perfect control of the cards, and it is an excellent one for conjuring, as these performers never riffle on the table. But, as we have mentioned, it is difficult, and if the operator is not a skillful card handler he will find it quite a task to even riffle in the two packets, and this is the simplest part of the operation.

When the riffle is alternated with the foregoing shuffle it requires very close scrutiny of a very knowing card expert to detect the fact that the operation is a blind.

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Last updated 6 years ago